Affichage des articles dont le libellé est Sciences. Afficher tous les articles
Affichage des articles dont le libellé est Sciences. Afficher tous les articles

Opening the game in Civ4




If you don’t have Civilization 4 installed on your PC right now you really need to go to a quiet place and do some contemplation. How has your life taken this sad turn? Where did you go wrong?

Well, you probably went wrong when you didn’t go out and get Civ4, genius. When you’re done navel-gazing go out and take care of business.

Anyway, I’ve been asked to give my early game strategy tips. So here you go. These strats will probably work on any skill level up to prince. I haven’t tried anything above that yet. My style of play is weighted toward combat, but a lot of these tips will work with any strategy.

I like to go random when picking my civ. It’s a good way to get a feel for all the civ and it forces you to try different strategies and be flexible in your approach. Pay attention to the special unit of your civ and your leader’s attributes. Industrious? Try to get stone/marble and build some wonders. Philosophical? Find ways to crank up your great people points. Financial? Build tons of cottages.

Try to take advantage of your special unit. Make them count.

If you get a civ with the starting tech hunting, then you’ll have a scout. Otherwise, you’ll have a warrior. Send that scout/warrior out to find the minor tribes to get free techs and whatnot. Search in a radial pattern around your main town so you can also see what kinds of resources you’ll be able to snag with your next city. Turn on the feature that pops up the little pointers to resources. This is an easy way to spot them when the fog of war is obscuring the terrain.

What to build first? A second scout is generally not worth the 8-12 turns it takes to build. In my experience the second scout usually just gets eaten by a bear or killed by a barbarian warrior and almost never finds any more minor tribes. Also, if there are a bunch of trees or jungle around then the scout’s movement bonus is lost. So build a warrior.

What to research first? If you have mysticism as a starting tech, go for polytheism so you can found Hinduism. Don’t try for Meditation. The AI will beat you to it on prince level or higher.

A note on religion: if you have a lot of AI opponents, consider waiting before converting to a religion. It usually just pisses them off when you inevitably end up with different faiths. This is especially true of aggressive type AI’s like Montezuma. Isabella’s another one where religious differences seem to goad her into war. Of course, if your neighbors are the same religion as you, then go for it.

Back to research. Usually, you’ll want to get about two techs to allow worker improvements and bronze working as your top priorities. If your neighbors are agressive, get bronze working fast. You’ll need it for three things: chopping down forests to rush production, slavery (again for rushing), and axemen/spearmen (for defense).

Chopping down forests for the production bonus (chop rushing) is pretty much the best way to get a leg up on the AI. Those 30 hammers in the ancient period are worth relatively more than later in the game. What forests should you chop? I like to pick the ones on grassland near water since you probably want to irrigate those anyway. Also, if you’re city borders are wide enough, don’t forget you can chop the forests outside the “workable” area of the city. One other thing to look out for: If you’re going to improve land that has a forest on it (say a mine on a forested hill), chop the trees, then build the improvement. You’ll get the production bonus quicker.

What to rush build? I say settlers and wonders. Since cities are the fount from which all goodness flows, it makes sense to get those settlers out early. Wonders are kind of self-explanatory. Be aware that you can only reasonably chop rush the early wonders. 30 extra hammers won’t put much of a dent in the middle or late game wonders at all.

Population rushing (from slavery) is a great. If you have a town with a resisting laborer due to unhappiness, pop rushing will actually make the town happier most of time. The 10 turns of unhappiness is hardly ever a big deal. Just don’t reduce the population to the point where the city takes too long to recover. A population of 3 or 4 is about the limit depending on the city’s resources.

Once you have bronze working, look for copper. If you can’t secure a source of copper, get animal husbandry to look for horses. If you can’t get horses, go straight for iron working. You must have either copper, iron, or horses — the three key military resources — to survive when the AI decides that your close borders are sparking tensions. This is especially true if you’ve converted to a religion that your neighbors haven’t adopted. They’ll be chomping at the bit to come after you.

Do not neglect your military! On the higher skill levels the AI will send in dozens of units to attack you. I took out 56 Keshiks against Genghis Khan once on prince difficulty. Build counter-units! If your opponent has chariots or horsemen, build spearmen. If he’s got swordsmen, build axemen. If he’s got axemen, build more axemen (no real counter for them). Throw catapults at big stacks of units. They’ll probably die, but collateral damage is very powerful.

My build order is usually warrior, worker, (2nd warrior if I started with a scout), settler, best available military unit (x2), settler. I might change it if I’m going for an early wonder like Stonehenge or The Oracle.

By the time I get the worker out, I expect to have bronze working so I can start chop rushing. Delay building the worker if you don’t have anything for him to do yet (i.e. you haven’t researched any worker techs like The Wheel). Also, don’t start the worker until your town has 2 population. Otherwise, he’ll take forever to build. If you’re a couple of turns away from 2 pop, work on barracks or the 2nd warrior for a bit then switch (you won’t lose your investment by switching — when you go back to building the barracks, it will resume where you left off).

Hopefully, these tips will actually be helpful.

There’s pr0n on the Internet?

Some people seem to think that Google is the Internet eqivalent of the antichrist. Now that perspective may even be shared by the US Department of Justice, as Google has vowed to "vigorously" fight a subpoena originally requiring a 2-month span’s worth of search inquiries and a listing of every website known to the search engine. Now, granted, Google does maintain a bit more information than other search engines, but it is good to see that they’re putting forth a vigorous fight to defend privacy, especially against as stupid a law as the Bush administration is trying to defend.

Plutocracy > Democracy



The concept of a President elected to do the will of the people and enforce the Constitution of that people is a thing of the past.  The confirmation of pro-unchecked-presidential-power Alito will further the transformation of the American Government from democracy to….well, an even more blatant and evil version of what it already is today.

Found this beautiful Hunter S Thompson paper on proto-scumbag Nixon, who set a new precedent for the amoral president.  Enjoy the relevance.
Filed under: Pedantic Drivel, The Earth Is Not Flat (And Other Lies) by ASquare |

Près de 80% des satellites russes en fin de course

MOSCOU + Près de 80% des satellites russes en fin de course

 - Près de 80% des 90 satellites russes arrivent en bout de course en raison de financements insuffisants au cours de la dernière décennie, a déclaré mercredi le directeur général de l'Agence spatiale et aéronautique russe (RosAviaKosmos) Iouri Koptev.

Lancement des fusées Soyouz depuis Kourou: décision avant novembre

MOSCOU - Lancement des fusées Soyouz depuis Kourou: décision avant novembre


  - L'Agence spatiale européenne doit prendre une décision d'ici le mois de novembre sur le projet de lancement de satellites depuis le Centre spatial de Kourou, en Guyane française, à l'aide des fusées russes Soyouz.

La navette Endeavour est partie pour apporter l'électricité à l'ISS

CAP CANAVERAL - La navette Endeavour est partie pour apporter l'électricité à l'ISS

- La navette Endeavour a décollé dans la nuit de jeudi à vendredi du centre Kennedy, en Floride, pour installer sur la Station spatiale internationale (ISS) deux immenses panneaux solaires qui permettront aux équipages d'avoir l'électricité dans les quatre premiers modules du futur laboratoire de l'espace.

Typhon Bilis, Ouragan Debby, les éléments se déchaînent

Typhon Bilis, Ouragan Debby, les éléments se déchaînent

- Le typhon Bilis, le plus violent à frapper l'Asie cette année, a commencé mercredi à balayer la côte sud-est de la Chine, après avoir fait au moins 11 morts à Taïwan.

Dégradation du sommeil: conséquences sur les hormones des hommes

Dégradation du sommeil: conséquences sur les hormones des hommes

 - La dégradation de la qualité du sommeil chez les hommes peut survenir très tôt, dès l'âge de 25 ans, et entraîne des modifications du système hormonal, réduisant de façon importante la sécrétion de certaines hormones, affirment des chercheurs américains.

La caféine dans les sodas vise à créer une dépendance

La caféine dans les sodas vise à créer une dépendance

- La présence de caféine dans les boissons gazeuses vise non pas à satisfaire des exigences en matière de goût mais à induire une dépendance chez les consommateurs, accusent mardi des chercheurs américains de l'Université Johns Hopkins.

Reprise jeudi des lancements d'Ariane

Reprise jeudi des lancements d'Ariane

 - Après trois mois de pause forcée, les lancements des fusées européennes doivent reprendre jeudi soir avec la mise sur orbite, par une Ariane-4, de deux satellites de télécommunications géostationnaires, Brasilsat-B4 et Nilesat-102.

Démarrage du projet du plus puissant télescope de l'hémisphère sud

Démarrage du projet du plus puissant télescope de l'hémisphère sud

- Des scientifiques commenceront le 1er septembre en Afrique du sud la construction à Sutherland (province du Cap Nord) d'un observatoire afin d'y installer le plus puissant télescope à infra-rouge de l'hémisphère sud.

Du clonage de petits cochons au clonage d'embryons humains

Du clonage de petits cochons au clonage d'embryons humains


- Clonage de petits cochons et feu vert du gouvernement britannique de clonage d'embryons humains limités aux usages thérapeutiques se télescopent dans l'actualité.

Le clonage d'embryons humains aux portes des laboratoires britanniques

Le clonage d'embryons humains aux portes des laboratoires britanniques -

Le clonage d'embryons humains s'est sérieusement approché mercredi des laboratoires britanniques, avec le feu vert donné par le gouvernement de Tony Blair à ces recherches, toutefois limitées à des fins thérapeutiques.